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	<title>Kommentare zu: STEREOCAMERA UPDATE</title>
	<atom:link href="http://davidshelton.de/blog/?feed=rss2&#038;p=216" rel="self" type="application/rss+xml" />
	<link>http://davidshelton.de/blog/?p=216</link>
	<description>Davids 3d Blog</description>
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		<title>Von: Davdomlan</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-3849</link>
		<dc:creator><![CDATA[Davdomlan]]></dc:creator>
		<pubDate>Tue, 08 Apr 2014 16:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-3849</guid>
		<description><![CDATA[Hi David.

I tested your previous version of the script and this new version is wonderfull, thank you for all your work.

I need to report you some bug with the 2.1.2. version, you see if you choose the composite option and then render lets say a 30 frames animation, 30 for the right frames and 30 for the left, it will composite very well at the end, however if you choose the option to skip existing images, lets say for an 10  000 frames animation, it will simply not compose them, it will compose ONLY the frames that it renders at the moment you clicked the render button, but if you have prerenders of some of the frames it will not compose them.

Hope you can fix this.
Thanks.]]></description>
		<content:encoded><![CDATA[<p>Hi David.</p>
<p>I tested your previous version of the script and this new version is wonderfull, thank you for all your work.</p>
<p>I need to report you some bug with the 2.1.2. version, you see if you choose the composite option and then render lets say a 30 frames animation, 30 for the right frames and 30 for the left, it will composite very well at the end, however if you choose the option to skip existing images, lets say for an 10  000 frames animation, it will simply not compose them, it will compose ONLY the frames that it renders at the moment you clicked the render button, but if you have prerenders of some of the frames it will not compose them.</p>
<p>Hope you can fix this.<br />
Thanks.</p>
]]></content:encoded>
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	<item>
		<title>Von: vertigo262</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-2536</link>
		<dc:creator><![CDATA[vertigo262]]></dc:creator>
		<pubDate>Tue, 06 Aug 2013 06:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-2536</guid>
		<description><![CDATA[I see this script has come a long way since I started using it with 1.6.

Vertical interlacing would be nice, also, not sure if this is a glitch or it\&#039;s something I\&#039;m doing but I use Iray and it doesn\&#039;t seem to render right in the window. 

Not really a problem because left and right can be rendered manually and merged, but does slow work flow.

all and all, amazing script has come a long ways. Might want to look into some glasses free support as well

Thanks for this]]></description>
		<content:encoded><![CDATA[<p>I see this script has come a long way since I started using it with 1.6.</p>
<p>Vertical interlacing would be nice, also, not sure if this is a glitch or it\&#8217;s something I\&#8217;m doing but I use Iray and it doesn\&#8217;t seem to render right in the window. </p>
<p>Not really a problem because left and right can be rendered manually and merged, but does slow work flow.</p>
<p>all and all, amazing script has come a long ways. Might want to look into some glasses free support as well</p>
<p>Thanks for this</p>
]]></content:encoded>
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	<item>
		<title>Von: Augustain</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-2124</link>
		<dc:creator><![CDATA[Augustain]]></dc:creator>
		<pubDate>Mon, 01 Jul 2013 22:42:50 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-2124</guid>
		<description><![CDATA[Hi, I am using composite maareitl for an object and i need semi transparent alpha for the same but some how it is not coming and for another object i have reduced the refraction glossiness value then also i am facing the same issue. If i make the glossiness 1 it is coming fine but i am not getting any solution for composite maareitl. Can anyone help me in this??]]></description>
		<content:encoded><![CDATA[<p>Hi, I am using composite maareitl for an object and i need semi transparent alpha for the same but some how it is not coming and for another object i have reduced the refraction glossiness value then also i am facing the same issue. If i make the glossiness 1 it is coming fine but i am not getting any solution for composite maareitl. Can anyone help me in this??</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Matt Faw</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-506</link>
		<dc:creator><![CDATA[Matt Faw]]></dc:creator>
		<pubDate>Wed, 25 Jul 2012 18:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-506</guid>
		<description><![CDATA[Dear Herr Shelton,  I love your script, and used it to great success in creating a short 3D documentary.  Now I am trying to create a feature-length doc with it, but I am having a problem.  In the past, when I clicked on the scene camera and ran your script, it allowed me to create the stereoscopic rig at the position of the old camera, and the rig would automatically inherit all the original camera&#039;s animation.  However, now when I try it, it asks me the same question, about placing it on the original camera.  However, the rig no longer inherits the animation.  I don&#039;t think I&#039;m doing anything different; however, the PC is new, I&#039;ve moved from 3DS Max &#039;11 to &#039;12, and I downloaded the script again, so I don&#039;t know if any of these factors have changed the function.  Thanks for any help you can give!]]></description>
		<content:encoded><![CDATA[<p>Dear Herr Shelton,  I love your script, and used it to great success in creating a short 3D documentary.  Now I am trying to create a feature-length doc with it, but I am having a problem.  In the past, when I clicked on the scene camera and ran your script, it allowed me to create the stereoscopic rig at the position of the old camera, and the rig would automatically inherit all the original camera&#8217;s animation.  However, now when I try it, it asks me the same question, about placing it on the original camera.  However, the rig no longer inherits the animation.  I don&#8217;t think I&#8217;m doing anything different; however, the PC is new, I&#8217;ve moved from 3DS Max &#8217;11 to &#8217;12, and I downloaded the script again, so I don&#8217;t know if any of these factors have changed the function.  Thanks for any help you can give!</p>
]]></content:encoded>
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	<item>
		<title>Von: Martin</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-480</link>
		<dc:creator><![CDATA[Martin]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 16:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-480</guid>
		<description><![CDATA[I used this script to render a five-minute short movie and I love it. Its pretty nice to use and anything u can imagine is posible with it. 

From this project on we will use it for all future projects. may by also for some series. 

Greate job! (also your other scripts ;) )]]></description>
		<content:encoded><![CDATA[<p>I used this script to render a five-minute short movie and I love it. Its pretty nice to use and anything u can imagine is posible with it. </p>
<p>From this project on we will use it for all future projects. may by also for some series. </p>
<p>Greate job! (also your other scripts <img src="http://davidshelton.de/blog/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" />  )</p>
]]></content:encoded>
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	<item>
		<title>Von: Lee Harper</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-472</link>
		<dc:creator><![CDATA[Lee Harper]]></dc:creator>
		<pubDate>Tue, 14 Feb 2012 10:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-472</guid>
		<description><![CDATA[David
After posting my last message, I have now read your help file PROPERLY !!!  and have found the Quick Viewport Preview (right-click the Preview button). 

This is now the most perfect stereo rig out there!!  It is, I have to say, better than Louis Marcoux&#039;s script...  sorry Mr Marcoux!!

Well done David/3dHippie for such a great script.  It&#039;s being very well used here.
Lee]]></description>
		<content:encoded><![CDATA[<p>David<br />
After posting my last message, I have now read your help file PROPERLY !!!  and have found the Quick Viewport Preview (right-click the Preview button). </p>
<p>This is now the most perfect stereo rig out there!!  It is, I have to say, better than Louis Marcoux&#8217;s script&#8230;  sorry Mr Marcoux!!</p>
<p>Well done David/3dHippie for such a great script.  It&#8217;s being very well used here.<br />
Lee</p>
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	<item>
		<title>Von: sajjad</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-460</link>
		<dc:creator><![CDATA[sajjad]]></dc:creator>
		<pubDate>Thu, 08 Dec 2011 07:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-460</guid>
		<description><![CDATA[hy there everyone. No doubt this script is rocking.... i have a minor issue if someone have noticed. when i have roll in my camera and i create rig from script it doesn\&#039;t create proper roll from original camera. when i set it manulay the offset of camera changes....... any help would be appreciable..........]]></description>
		<content:encoded><![CDATA[<p>hy there everyone. No doubt this script is rocking&#8230;. i have a minor issue if someone have noticed. when i have roll in my camera and i create rig from script it doesn\&#8217;t create proper roll from original camera. when i set it manulay the offset of camera changes&#8230;&#8230;. any help would be appreciable&#8230;&#8230;&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Von: Robert Reimann</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-456</link>
		<dc:creator><![CDATA[Robert Reimann]]></dc:creator>
		<pubDate>Fri, 02 Dec 2011 16:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-456</guid>
		<description><![CDATA[Dear David, I love your script, it is really helpful.

I do have some questions, maybe you could help me?

1. The cinema screen which you mention in your help file is the diameter or the width of the screen? (&gt; 8m)
2. If the output of the movie is not a cinema screen, but a Powerwall or any other projection surface smaller than a large cinema screen, could you provide a formula then how to calculate the preset of near and far parallax limits? Should it be something in between computer screen and cinema screen or should one go with cinema?
3. Your help file has got some misunderstandings for me on page 8: 
-The screenshot shows the cinema preset, but with different values in there, should be near 18, far 20 according to your maxscript file?
-I mix the values when I read &quot;cinema screen: +18 by -20&quot;, but the preset is near (neg.) 18, far (pos) 20). Should the plus and minus signs in the help file text be exchanged?
-Computer screen preset is written wrong here: should be 20 near and 40 far and not: &quot;computer screen: +40 by -18&quot;?

Thank you much for your feedback :)

Robert]]></description>
		<content:encoded><![CDATA[<p>Dear David, I love your script, it is really helpful.</p>
<p>I do have some questions, maybe you could help me?</p>
<p>1. The cinema screen which you mention in your help file is the diameter or the width of the screen? (&gt; 8m)<br />
2. If the output of the movie is not a cinema screen, but a Powerwall or any other projection surface smaller than a large cinema screen, could you provide a formula then how to calculate the preset of near and far parallax limits? Should it be something in between computer screen and cinema screen or should one go with cinema?<br />
3. Your help file has got some misunderstandings for me on page 8:<br />
-The screenshot shows the cinema preset, but with different values in there, should be near 18, far 20 according to your maxscript file?<br />
-I mix the values when I read &#8220;cinema screen: +18 by -20&#8243;, but the preset is near (neg.) 18, far (pos) 20). Should the plus and minus signs in the help file text be exchanged?<br />
-Computer screen preset is written wrong here: should be 20 near and 40 far and not: &#8220;computer screen: +40 by -18&#8243;?</p>
<p>Thank you much for your feedback <img src="http://davidshelton.de/blog/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> </p>
<p>Robert</p>
]]></content:encoded>
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	<item>
		<title>Von: SurferSherwood</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-413</link>
		<dc:creator><![CDATA[SurferSherwood]]></dc:creator>
		<pubDate>Wed, 08 Jun 2011 15:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-413</guid>
		<description><![CDATA[Hi David,

Just a quick question to see if you have any plans to develop this further to include some of the more recent lens options, such as trioscopic and inficolor?

Other than that an fantastic script with a perfect finish]]></description>
		<content:encoded><![CDATA[<p>Hi David,</p>
<p>Just a quick question to see if you have any plans to develop this further to include some of the more recent lens options, such as trioscopic and inficolor?</p>
<p>Other than that an fantastic script with a perfect finish</p>
]]></content:encoded>
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	<item>
		<title>Von: herzog</title>
		<link>http://davidshelton.de/blog/?p=216&#038;cpage=1#comment-367</link>
		<dc:creator><![CDATA[herzog]]></dc:creator>
		<pubDate>Tue, 01 Mar 2011 14:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://davidshelton.de/blog/?p=216#comment-367</guid>
		<description><![CDATA[hi weihraucher,
just wanted to ask, if you see a possibility to fix the &quot;render stereo&quot; error.
I would really like to try some renderings with your soft.

Mike]]></description>
		<content:encoded><![CDATA[<p>hi weihraucher,<br />
just wanted to ask, if you see a possibility to fix the &#8220;render stereo&#8221; error.<br />
I would really like to try some renderings with your soft.</p>
<p>Mike</p>
]]></content:encoded>
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